采用最近邻插值算法的实现代码为: cv::Mat matSrc = cv::imread("lena.jpg", 2 | 4); if (matSrc.empty()) return; const double degree = 45; double angle = degree * CV_PI / 180.; double alpha = cos(angle); double beta = sin(angle); int iWidth = matSrc.cols; int iHeight = matSrc.rows; int iNewWidth = cvRound(iWidth * fabs(alpha) + iHeight * fabs(beta)); int iNewHeight = cvRound(iHeight * fabs(alpha) + iWidth * fabs(beta)); double m[6]; m[0] = alpha; m[1] = beta; m[2] = (1 - alpha) * iWidth / 2. - beta * iHeight / 2.; m[3] = -m[1]; m[4] = m[0]; m[5] = beta * iWidth / 2. + (1 - alpha) * iHeight / 2.; cv::Mat M = cv::Mat(2, 3, CV_64F, m); cv::Mat matDst1 = cv::Mat(cv::Size(iNewWidth, iNewHeight), matSrc.type(), cv::Scalar::all(0)); double D = m[0]*m[4] - m[1]*m[3]; D = D != 0 ? 1./D : 0; double A11 = m[4]*D, A22 = m[0]*D; m[0] = A11; m[1] *= -D; m[3] *= -D; m[4] = A22; double b1 = -m[0]*m[2] - m[1]*m[5]; double b2 = -m[3]*m[2] - m[4]*m[5]; m[2] = b1; m[5] = b2; int round_delta = 512;//nearest for (int y=0; y (m[0] * x * 1024); int bdelta = cv::saturate_cast (m[3] * x * 1024); int X0 = cv::saturate_cast ((m[1] * y + m[2]) * 1024) + round_delta; int Y0 = cv::saturate_cast ((m[4] * y + m[5]) * 1024) + round_delta; int X = (X0 + adelta) >> 10; int Y = (Y0 + bdelta) >> 10; if ((unsigned)X < iWidth && (unsigned)Y < iHeight) { matDst1.at (y, x) = matSrc.at (Y, X); } } } cv::imwrite("rotate_nearest_1.jpg", matDst1); M = cv::getRotationMatrix2D(cv::Point2f(iWidth / 2., iHeight / 2.), degree, 1); cv::Mat matDst2; cv::warpAffine(matSrc, matDst2, M, cv::Size(iNewWidth, iNewHeight), 0, 0, 0); cv::imwrite("rotate_nearest_2.jpg", matDst2);
采用双线性插值算法的实现代码为: cv::Mat matSrc = cv::imread("lena.jpg", 2 | 4); if (matSrc.empty()) return; const double degree = 45; double angle = degree * CV_PI / 180.; double alpha = cos(angle); double beta = sin(angle); int iWidth = matSrc.cols; int iHeight = matSrc.rows; int iNewWidth = cvRound(iWidth * fabs(alpha) + iHeight * fabs(beta)); int iNewHeight = cvRound(iHeight * fabs(alpha) + iWidth * fabs(beta)); double m[6]; m[0] = alpha; m[1] = beta; m[2] = (1 - alpha) * iWidth / 2. - beta * iHeight / 2.; m[3] = -m[1]; m[4] = m[0]; m[5] = beta * iWidth / 2. + (1 - alpha) * iHeight / 2.; cv::Mat M = cv::Mat(2, 3, CV_64F, m); cv::Mat matDst1 = cv::Mat(cv::Size(iNewWidth, iNewHeight), matSrc.type(), cv::Scalar::all(0)); double D = m[0]*m[4] - m[1]*m[3]; D = D != 0 ? 1./D : 0; double A11 = m[4]*D, A22 = m[0]*D; m[0] = A11; m[1] *= -D; m[3] *= -D; m[4] = A22; double b1 = -m[0]*m[2] - m[1]*m[5]; double b2 = -m[3]*m[2] - m[4]*m[5]; m[2] = b1; m[5] = b2; for (int y=0; y = iHeight) continue; short cbufy[2]; cbufy[0] = cv::saturate_cast ((1.f - fy) * 2048); cbufy[1] = 2048 - cbufy[0]; int sx = cvFloor(fx); fx -= sx; //if (sx < 0) { // fx = 0, sx = 0; //} //if (sx >= iWidth - 1) { // fx = 0, sx = iWidth - 2; //} if (sx < 0 || sx >= iWidth) continue; short cbufx[2]; cbufx[0] = cv::saturate_cast ((1.f - fx) * 2048); cbufx[1] = 2048 - cbufx[0]; for (int k=0; k (y, x)[k] = (matSrc.at (sy, sx)[k] * cbufx[0] * cbufy[0] + matSrc.at (sy+1, sx)[k] * cbufx[0] * cbufy[1] + matSrc.at (sy, sx+1)[k] * cbufx[1] * cbufy[0] + matSrc.at (sy+1, sx+1)[k] * cbufx[1] * cbufy[1]) >> 22; } } } } cv::imwrite("rotate_bilinear_1.jpg", matDst1); M = cv::getRotationMatrix2D(cv::Point2f(iWidth / 2., iHeight / 2.), degree, 1); cv::Mat matDst2; cv::warpAffine(matSrc, matDst2, M, cv::Size(iNewWidth, iNewHeight), 1, 0, 0); cv::imwrite("rotate_bilinear_2.jpg", matDst2);